IZOBRAŽEVALNE
IGRE
Discover Babylon is a collaborative research project that has been funded by the Insitute for Museum and Library Services. It involves the collections and resources of UCLA’s Digital Cuneiform Library Initiative (CDLI), the Walters Art Museum (WAM) and the Federation of American Scientists (FAS). Together, these institutions are developing and testing new approaches for cultural institutions to use to communicate complex concepts (in this instance, about ancient Mesopotamia) through technology-based learning strategies; specifically, through the development of a prototype educational video game. An emphasis on the richness of Mesopotamian civilizations and its cultural legacy is no small part of what the project team hopes to convey to the audience. Immune Attack is an educational video game jointly developed by the Federation of American Scientists, Brown University, and the University of Southern California. The game's goal is to teach immunology in a fun and engaging way. Immune Attack is designed to support integration as part of a high school biology cirriculum, specifically during the immunology section. The game is still in development, and currently covers the innate immune system only. Later versions will cover the adaptive system as well. Immune Attack can be played at the start of the immunology section to familiarize students with concepts they will be learning about, or at the end of the section for reinforcement purposes. Water Alert! is an interactive educational resource on water, environment and sanitation developed by UNICEF where young people are engaged in an adventure of strategy and survival. The goal is to ensure that the people in this drought-challenged village, who are facing the threat of a flood, have water that is safe to drink and a clean and healthy school environment. This facilitation guide includes instructions for use of the game as a teaching tool and suggestions for classroom activities relating to water, sanitation and hygiene education with a focus on literacy, mathematics, science and social studies. PeaceMaker is a video game simulation of the Israeli-Palestinian conflict: a tool that can be used to promote peaceful resolution among Israelis, Palestinians and young adults worldwide. Video games are a revolutionary medium for entertainment and education. They transport players to new places and allow them to explore, experiment, and learn at their own pace. In the past, many games have dealt with conquest, war, and destruction. PeaceMaker, however, is a game for the future– a game that will teach the player that peace and cohabitation, not war and annihilation, are the real strategies worth fighting for. It has been developed by students at Carnegie Mellon University, who have created ImpactGames to assist in its further development and distribution. Food Force was Launched by the UN World Food Programme in 2005, the first video game designed to teach children about global hunger has surpassed all expectations in the gaming world by reaching more than four million players in over 50 countries. Surprisingly, the game, "Food Force" features no guns and no aliens. Instead, kids race against time to feed thousands of people on the fictitious island of Sheylan, alongside a team of emergency aid workers. They pilot helicopters while looking out for hungry people, negotiate with armed rebels blocking a food convoy, and use food aid to help rebuild communities. |